Veteran Dragon Age dev says one big delay is better than several small ones:

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BioWare veteran Mark Darrah has some advice for developers navigating a potential delay, and he reckons it’s better to rip off the band-aid with one big delay rather than continually move dates around.

Darrah published a nine-minute video to his YouTube channel entirely dedicated to the upsetting topic of game delays, which, these days, come around, more often than not, several times in a major game’s development. Darrah advises studios to make the difficult decision to announce one major delay and completely re-evaluate the game they’re making so that they aren’t under constant pressure to meet deadlines.

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