The new roguelike from the Dead Cells team was already great, and it’s bringing me right back with a big update adding new bosses, weapons, and a lot more

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Windblown, the latest action roguelike from Dead Cells studio Motion Twin, has just gotten a big update packed with more of everything that makes the game tick: weapons, areas, biomes, and much more. The game was already in great shape when it hit early access in October, and now it looks like I’m gonna spend a couple dozen hours tinkering around Sanctuary.

Sanctuary is the first new biome to come to Windblown since launch. It’s unlocked via a new quest attached to an NPC named Carlos, who’s found at the end of the factory biome. Once you reach Sanctuary, you’ll find a new boss guarded by a range of new enemies.

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