Tsukuyomi: The Divine Hunter launches to offer one-of-a-kind cards across a new roguelike deckbuilder

- AI-powered card creation system
- From Kazuma Kaneko of Shin Megami Tensei and Persona fame
- Cross-save support
For fans of the Shin Megami Tensei and Persona series, Kazuma Kaneko needs no introduction – and this time, the industry icon is officially launching Tsukuyomi: The Divine Hunter, COLOPL’s new roguelike deckbuilder. Boasting an AI-powered card creation system, the studio’s latest project lets you wield cards that are truly one of a kind as you climb the dungeon-esque apartment while fighting epic battles along the way.
As teased last month, it’s out now on iOS and Android, with a cross-save feature that lets you share your progress between the Steam version and the mobile version. This means you can take on the monstrous beasts of Tokyo’s The Hashira without worrying about losing your hard-earned save data regardless of the platform.
The launch version offers the Chapter for Izayoi and the Chapter for Shingetsu at the moment, with the Chapter of Mangetsu and Chapter of Hangetsu launching at a later date for the turn-based card system.
Given the genre, you’ll of course have to make crucial decisions to dictate how each run will go across randomly generated elements. The False God “Okami” will spice up card generation with AI-powered mechanics, which means original cards will be generated based on your behaviour as you go along.
It certainly seems like an interesting way to randomise what’s already a procedurally generated adventure, so if you’re eager to join in on all the fun, you can do so by checking out Tsukuyomi: The Divine Hunter on the App Store and on Google Play. It’s free-to-play with in-app purchases.
You can also join the community of followers on the official YouTube page to stay updated on all the latest developments, visit the official website for more info, or take a little peek at the embedded clip above to get a feel of the vibes and visuals.