Final Destination Bloodlines directors on coming up with innovative yet “relatable deaths” that haven’t been done before: “You’re just constantly looking at everything like, ‘Could this kill me?'”

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Final Destination Bloodlines directors Adam Stein and Zach Lipovsky had to really lean into their anxieties in order to come up with new kills for the sixth Final Destination installment.

“Keeping the kills fresh is extremely difficult, especially when there’s been five amazing groups of people that have made Final Destination movies before you because we really, really didn’t want to repeat anything,” Stein tells GamesRadar+. “You have to come up with things that are relatable, things that we all experience in our everyday lives, so that we have this saying that we ‘need to ruin things for people.’ Meaning that if you ever come across this object, or this truck, or whatever it is in the future, you’re going to think of this movie and never be able to look at it the same way. And thinking of things that are very relatable, that you can ruin, that a previous Final Destination movie hasn’t done, that The Monkey hasn’t done, that Saw hasn’t done is very, very tricky.”

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