After handing out millions, Among Us dev says its indie fund has a signing rate roughly 8x higher than most publishers, most of its games are under $500k, just 6 are $1 million or more, and RPGs are king

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Last year, following the global domination of Among Us, developer Innersloth opened Outersloth, an indie investment arm explicitly designed to give some money to other indie developers in order to help make games happen, with next to no creative oversight or publisher responsibilities coming from the sloth side. No marketing, localization, or ownership; just a big bag of money.

In a new post reflecting on Outersloth’s first year, Innersloth communications director Victoria Tran explains that this bag of money could vary significantly between projects, and that Outersloth has funded 22 games so far.

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