Homicipher tasked me with learning a new language to survive a sea of ghosts

You May Be Interested In:Gigantamax Lapras counters, weakness, and battle tips in Pokémon Go


Homicipher starts out with a very simple premise: I’m alone in a new place, I’ve lost my bag, and I’m in a rusted-out old hallway with flickering lights and a hunched, menacing figure called Mr. Crawling. I sprint away, only to be confronted by Mr. Hood, a Grim Reaper-style specter. Luckily, Mr. Hood is much nicer than his colleague, and we take part in a little impromptu language lesson. He teaches me a few basic words like “me” and “you” before I stumble onto the next hallway.

Gameplay wise, Homicipher is super simple. I click down the paths I want to explore, hoping I don’t get murdered. I’m no Leon S. Kennedy or even a James Sunderland; if I approach a nasty monster in the dark, I’m probably going to get murdered and sent back to the last checkpoint. I also have to make a solid attempt to communicate where I can. It’s only through dialogue, context clues, and trust that I can begin to understand the blunt, coarse language of this new world.

Every time I’m exposed to a new word, I can open up my log and mark down a guess as to what it means. That log is saved, and the next time a phrase comes up in dialogue, my English note will be marked above it. At one point, I approached a red-lit door, and Mr. Crawling hissed a short phrase. Thanks to my hard linguistic studies, I knew exactly what he was saying: “should not open door.” Thanks for the tip, buddy — that’s one brutal murder I got to avoid!

You may notice that Mr. Crawling started out as an antagonist, but he developed into being a protective figure of sorts. Homicipher plays with the visual novel tropes of monstrous, attractive men, but the language barrier makes things more complex and intriguing. Some of these strange figures are patient, taking the time to teach the protagonist a few key vocabulary words. Others are impatient; if I smile at the wrong point in the conversation, or refuse to take some advice, it can be a death sentence.

This is ultimately a low-stress horror game, which I appreciate — it’s scary, but in a chill sort of way. Every jump scare or death sequence resets back to an earlier stage of exploration, and I can regularly stop to check my conversation log and see if I can puzzle out any other vocabulary phrases. It’s a very interesting trick that I haven’t seen a horror game attempt before, and it adds a whole new dimension to exploration that I really enjoyed. All the sexy monster boys are just a sinister bonus.

Homicipher released on Steam on Nov. 1, and is available for $15.99.

share Paylaş facebook pinterest whatsapp x print

Similar Content

Like a Dragon: Yakuza’s Kiryu actor
Like a Dragon: Yakuza’s Kiryu actor
Poring Rush is an upcoming idle RPG with adorable Porings to collect, now in pre-registration
Poring Rush is an upcoming idle RPG with adorable Porings to collect, now in pre-registration
RPG Cast - No Show for October 12, 2024 - RPGamer
RPG Cast – Episode 607: “Extra Life 2021” – RPGamer
Fans gave defunct MMORPG City of Heroes a true comic book reboot in 2024
Fans gave defunct MMORPG City of Heroes a true comic book reboot in 2024
Mongil: Star Dive is Netmarble's upcoming action RPG that carries on the legacy of Monster Taming
Mongil: Star Dive is Netmarble’s upcoming action RPG that carries on the legacy of Monster Taming
Metaphor: ReFantazio anime cutscene screenshot shows Strohl, the protagonist, Gallica, and Hulkenberg looking ahead with shocked expressions.
Metaphor: ReFantazio looks surprisingly good on the Nintendo 3DS, even if it’s the crunchiest form of the JRPG you could possibly play
Frontline News | © 2024 | News