Kingdom Come: Deliverance dev explains that the RPG had to take place at a very specific point in time – so that there aren’t any guns

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According to series creator Daniel Vavra, Kingdom Come: Deliverance is set during a very specific period of European history to make sure there’s enough weapon variety without having to add guns.

When creating a fictional medieval world, there’s typically no issue with the technology and weapons you add into the game since they aren’t tied to anything specific in the real world – you don’t hear anyone complaining about the lack of muskets in Elden Ring after all. For Kingdom Come: Deliverance, however, its real-life setting meant that it had to take place at a very specific point in history.

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