Like a Dragon technical lead says “new programmers at RGG Studio are blessed” by Yakuza games’ quick turnaround because “recent major titles tend to have long development cycles”

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Like a Dragon series technical director Yutaka Ito reckons new Ryu Ga Gotoku programmers are fortunate to work on the famously prolific Yakuza series.

In a wide-ranging interview with Automaton, Ito gave a bunch of insights into the internal mechanism that keeps Like a Dragon games releasing so consistently.

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